top of page

Solo Builds

Level Designer | Combat Designer | Programmer

Night Light 'Em Up

Game Demo, prototype, frisson, erikfbrown, UneditedRequeim, Neon Pomegranate, np, early access, KickStarter, FPS, neon, shooter, first person, gaming, redbubble, poster art
Game Demo, prototype, frisson, erikfbrown, UneditedRequeim, Neon Pomegranate, np, early access, KickStarter, FPS, neon, shooter, first person, gaming, redbubble, poster art

Gameplay:

First-person shooter (FPS).

Enemy AI tracks the player and hunts the environment through proximity, line of sight, and navigation meshing.

Ammo, armor, and replenishment systems.

​

Level designed for:

Deathmatch, capture the flag, and domination/point control.

​

Three weapons with alternate functionality:

  • Grenade Launcher, short-range ricochetting explosive charge.

  • Rocket Launcher, a mid-range linear projectile with explosive AoE.

  • Sniper Rifle w/ scope, high powered and long-range, enhanced zoom (reduces peripheral vision), slow reload

 

Goal:

Survive.

​

Controls:

Space - Jump

WASD - Movement forward, back, left, right

Shift - Sprint

Number Keys 1-3  - Switch weapons

Right Click - Sniper Scope, enhanced zoom, reduced peripheral vision

Esc - Quit

​

Download the build here.

Level Designer | Story | Programmer

Cupid-Tine

Game Demo, prototype, frisson, erikfbrown, UneditedRequeim, Neon Pomegranate, np, early access, KickStarter, FPS, neon, shooter, first person, gaming, redbubble, poster art
Game Demo, prototype, frisson, erikfbrown, UneditedRequeim, Neon Pomegranate, np, early access, KickStarter, FPS, neon, shooter, first person, gaming, redbubble, poster art

Gameplay:

Explore six degrees of freedom (6DoF) playing as Cupid in this quest to cure quarantine loneliness during the pandemic.  Love must prevail! Explore an apartment courtyard and use your magic arrows to make the matches before sadness sets in.

​

Controls:

Six degrees of freedom (6DoF/Flight)

  • Mouse - Look aim, direct motion

  • WASD - forward, backward, strafe left, strafe right

  • Q E - roll left, roll right

  • Alt-f4 - Quit

​

Download the build here.

Level Designer | Story | Programmer

Releaser

Game Demo, prototype, frisson, erikfbrown, UneditedRequeim, Neon Pomegranate, np, early access, KickStarter, FPS, neon, shooter, first person, gaming, redbubble, poster art

Story:

Everyone always considered (Aria/Aryk) as the (girl/boy) who wasn’t there.  Talking to themselves and spending more time believing in fantasy was hardly becoming.  But when the balance of time grows dark and the world itself is threatened, the once distanced one(s) become the world’s only hope.  Guided through life by the unseen wisdom of dragons, the true nature of their insight is revealed, as dragon riders!  Travel to enchanted lands and release the dragons from their chains and restore harmony to the elements.

​

Gameplay:

  • A top-down 2D rotational shooter/adventure.

  • Ride your dragon to fantastic lands, free the dragon, and rebalance the elements.

​

Controls:

A – Left rotation

D – Right rotation

W  â€“ Forward

S – Backward

Space - Dragon Fireball/Element

Esc - Quit

Game Demo, prototype, frisson, erikfbrown, UneditedRequeim, Neon Pomegranate, np, early access, KickStarter, FPS, neon, shooter, first person, gaming, redbubble, poster art

Level Designer | Environment Designer

Primean

Gameplay:

Adventure using only primitive shapes within Unity.​

​

Controls:

Mouse - Look aim, direct motion

WASD - Forward, backward, strafe left, strafe right

Space - Jump

Alt-f4 - Quit

Original Creation | Game Designer | Programmer

Roving Planets (Project B.L.U.E)